Iron Sky: The Coming Race
- World Machine
- 3ds Max
- Photoshop
- Nuke
This reel showcases a selection of shots from a larger body of work.I was responsible for several key sequences, including:
The opening shots set on Earth
Various hangar shots requiring wall and floor extensions
Matte painting work for the interior environment where the "Holy Grail" was discovered
For the large-scale snow environments, I began by creating a layout, then generated a matching terrain in World Machine. I brought the terrain into 3ds Max for further development and lighting, followed by an overpaint in Photoshop, which was re-projected in Nuke.
Most of the other shots involved simple geometry with an overpaint in Photoshop, projected in Nuke for final integration.










